Large-Scale C++ Software Design. John Lakos

Large-Scale C++ Software Design


Large.Scale.C.Software.Design.pdf
ISBN: 0201633620, | 870 pages | 22 Mb


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Large-Scale C++ Software Design John Lakos
Publisher: Addison Wesley




It doesn't go much into the language. Project performance scaling on large systems with more cores. Apr 6, 2011 - Large-Scale C++ Software Design. An example is Qt Compiler differences or versioning differences - Different versions of compilers, or different compilers altogether, may support functionality/libraries that aren't supported by other compilers. Aug 29, 2013 - Looking for great deals on Large-Scale C++ Software Development: Component B v. Design with data and avoid wasted effort. Jan 7, 2013 - Large Scale C++ Software Design (John Lakos) Lakos explains techniques to manage very big C++ software projects. Mar 31, 2008 - John Lakos wrote the book on Large-Scale C++ Software Design more than 10 years ago, but it remains a must read for any serious C++ developer today. Jul 30, 2012 - Combine Intel® C++ compilers, Fortran compilers, libraries, and error-checking, security, and profiling tools to maximize performance, security, and reliability. Feb 2, 2014 - There are many resources on writing nice APIs, nice classes, templates and so on at source level, but barely anything about putting things together in shared libs and executables. Industry-leading application performance that scales as processor core count and vector width increase; Efficiently scale on tomorrow's hardware while preserving investment in existing code. Certainly a good read, if it only was up to date. Mar 28, 2009 - One of the most interesting books that I have read on the C++ programming language is John Lakos' Large-Scale C++ Software Design. You are in the right place to get lowest price on Large-Scale C++ Software Development: Component B v. May 13, 2013 - Recently I've been browsing source code of large applications written in C++ to learn a bit but I couldn't help but notice that most if not all use a lot of IFDEFs and class-less functions (where they could have been class members/methods). Taken from "Large-Scale C++ Software Design" by John Lakos, c.1996, Addison-Wesley There is a distinction between logical design and physical design. For instance there isn't anything.

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